• • • • • • • • • • Platform(s) of origin 1 November 2001 16 March 2018 Burnout is a series of high-speed for the,,,,,,. A version of the latest installment in the series,, was also released. The game series was developed by and published by for the first two games and later from the third game onwards.
Getting to such a high level of performance was clearly problematic on the original 2001 PlayStation 2 release, because it’s very much not a pretty game and almost looks more like a PSone title with the severe aliasing on display. See answers to frequently asked questions here and ask your questions. Request here your games.
Jawaban bahan ajar matematika ktsp 2006 sd kelas 6 halaman 59. And received critical acclaim and a large fanbase in Europe, as well as an underground following in the US. It was not until the release of that the series gained mass appeal to US players.
In April 2013, Alex Ward said that Criterion was steering away from the racing genre, placing the future of the series into question. Contents • • • • Gameplay [ ] Aggregate review scores Game (PS2) 79 (GC) 78 (Xbox) 75 (GC) 89 (Xbox) 88 (PS2) 86 (Xbox) 94 (PS2) 93 (PSP) 86 (NDS) 38 (PS2) 90 (Xbox) 89 (X360) 89 (PS2) 76 (PSP) 76 (X360) 88 (PS3) 87 (PC) 87 (PS4) 81 (XONE) 80 (iOS) 77 (PS3) 69 (X360) 66 The most notable feature that the series is known for is its crash modes. This series is well known for its emphasis on aggressive driving and high speed. In-race rewards are given to a player if they take risks such as driving towards oncoming traffic or deliberately attempting to make their opponents crash. In Burnout 3: Takedown the latter action, referred to in-game as a 'takedown', was showcased extensively and gave rewards such as points and boost when successfully performed.
It was not the racing element of the game but the replays of crashes that show the cars being deformed realistically that brought Burnout to the attention of the public. Criterion picked up on this and introduced a special 'Crash Mode' as part of. In this mode players are instructed to cause as much damage as possible by crashing their vehicle into traffic in a specially designed level featuring 'crash junctions', areas where lots of vehicles are passing by (such as a highway). During these events, traffic is constantly the same, utilizing a trial-and-error method to succeed. The mode was excluded from due to the arrival of.
Instead, it is replaced with a 'Showtime' mode, which allows the player to crash 'anywhere, anytime'. Point of Impact also introduced a Pursuit mode, where the player drives a special police car and must chase down a speeding racer and stop them before the race course ends. This mode was discontinued, but it was featured in and has reappeared as an available upgrade for purchase in known as Cops And Robbers. The takedown element of is what differentiates it from other racing games. It is an essential strategy for winning races, especially in single player. There is also a 'road rage' mode in which the object is to takedown as many opponents as possible.
Was released on 13 September 2005 for and, and later for the. This game introduced the 'traffic check' feature, which made it possible for the player to hit smaller traffic vehicles without crashing and to use them to try to take down rivals. Was announced on 5 December 2006, only to be released for the and the and without the inclusion of the crash mode from the previous games. Dominator mainly focuses on the original game's 'Burnout', which is using up the entire boost meter non-stop and trying to chain boosts as long as possible.